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Two weeks ago we collaborated in an experiment in which we presented our 3D reconstruction of Vlooienburg in #VR using hubs, mozilla's VR presentation platform. Together with people from the Centre for Innovation, TU Delft and SURF we created two 3D worlds: one museum setting in which we discussed the process of research and modelling, and another in which we did a VR city tour. An excerpt from the blog post by the organising body XR ERA:"“Interesting“, “cool“, “it was really fun“, “great experience” and “I’d never been in Amsterdam before” were some of the spontaneous comments from the attendants. It was clear from people’s reactions that the overall impression of the session was positive. A commentator mentioned that experiences like this could represent an excellent means for teaching and creating new job possibilities, such as virtual tour guides. Others further noted that immersive technologies add elements of humanness to a learning experience. Nonetheless, the session was not free from problems. Difficulty to identify which person was speaking and audio issues were experienced by some participants. "Check out a summary of this meeting here: xrera.eu/a-3d-exploration-of-the-material-past-recap-of-meetup-4/And read this interview with us and the other creators here: xrera.eu/an-interview-with-the-creators-of-the-virtual-environment-to-visit-the-life-size-digital...Of course, this isnt the first experiment with teaching archaeology/history in a VR setting, but for us it was. And personally I found it quite exciting, and others seemed to agree. What do you think? Is this the future? Or does it remain, where it has been for over two decades: a nice gimmick that does have some advantages, but ultimately perceived as something that isnt worth the effort? Does anyone have experience using VR as a presentation/teaching tool as well? ... See MoreSee Less

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