ARCfieldLAB project announcement

Mason Scholte and Jitte Waagen

ARCfieldLAB. Innovative sensor technologies and methodologies for archaeological fieldwork: network, knowledgebase, and dissemination

BACKGROUND

The field of archaeological remote sensing has in the past decade seen significant developments in terms of novel sensor technologies and applications. These innovations can be applied to improve and expedite the archaeological fieldwork process in terms of the documentation, visualisation, and monitoring of archaeological features in a non-invasive manner, both on land as well as underwater.

With this blogpost, the 4D Research Lab presents ARCfieldLAB, a brand-new research project with the aim of creating an inventory of the most important technological innovations of the last ten years in the field of archaeological remote sensing, and disseminating this knowledge to improve the quality of archaeological research in the Netherlands. The project concerns a wide-ranging audience, including academic researchers, students, professional archaeologists and other specialists in this field (i.e. commercial companies or municipal and governmental archaeological services), and volunteers in archaeology.

This project is set to run for two years, and is funded by E-RIHS. E-RIHS is the European Research Infrastructure for Heritage Science which supports research on heritage interpretation, preservation, documentation and management. The mission of E-RIHS is to deliver integrated access to expertise, data and technologies through a permanent scientific infrastructure for heritage research, to which ARCfieldLAB will add a national digital platform for innovative methods and techniques and a collaborative network aimed at sharing experiences and best practices.

A core consortium led by the 4DRL of institutions firmly embedded in the Dutch archaeological sector or in the field of archaeological remote sensing has been appointed and acts as a steering committee this project. It consists of representatives of the Rijksdienst voor Cultureel Erfgoed (RCE), Stichting Infrastructuur Kwaliteitsborging Bodembeheer (SIKB), as well as the private sector (as represented by the Vereniging Ondernemers in Archeologie (VOiA)) and experts from Leiden University (LEI), the Free University of Amsterdam (VU), and University of Amsterdam (UvA).

An example of a recent innovation in archaeological remote sensing: drones are increasingly being utilized as remote sensing platforms.

THE PROJECT

There are two main components which constitute ARCfieldLAB:

The first component is the collection and dissemination of knowledge on innovative sensor technologies which can be applied to archaeological fieldwork by a) creating an overview of these developments in the last decade and sharing this knowledge through a publicly-accessible online knowledge base of resources and best practices, and b) providing examples of successful applications of the novel technologies and methods by which their value and potential for the archaeological fieldwork process is illustrated.

The second component is the organisation of a number of expert meetings, in which the possibilities and added value of innovative sensor technologies are elucidated and space is provided for experience in the application of these techniques to be exchanged. To promote multi-disciplinary collaboration, participants in these meetings will come from various sectors: archaeological professionals and academics, both from Dutch and international contexts, as well as remote sensing outside of the archaeological field. Additionally, workshops will be hosted for the promotion and education of these techniques.

As part of this project, various case studies will take place. These case studies serve to expose and fill in existing gaps in the knowledge of archaeological remote sensing in The Netherlands and aid in the development of best practices. The potential of the technological innovations which have so far not seen wide application in Dutch archaeology (but possibly have seen use in other countries or other sectors) as well as the efficacy of combining multiple remote sensing data sources in one site will be tested.

A graphical abstract of the ARCfieldLAB project.

EXAMPLE CASE STUDY: SIEGERSWOUDE

An example of a case study assessing the potential of a novel sensor technology in the context of Dutch archaeology is the use of drone-based thermal infrared remote sensing at the late medieval site of Siegerswoude, Friesland.

The theory behind thermography has previously been described in a previous blogpost, where it was used at the site of Halos in Greece. This pilot at Siegerswoude adds to a body of case studies which can be systematically compared to determine to what extent certain variables (e.g. soil composition, time of day, soil humidity, thermal properties of archaeological features) influence the outcome of an archaeological survey using drone-based thermography.

Historical sources associate the village of Siegerswoude, currently located on the meadow of a dairy farm, with a late-medieval grange from a regional Benedictine monastery situated approximately one kilometre west of the site. The site itself consists of at least five rectangular plots, evenly spaced along an axis and encircled by ditches.

Thermal imagery taken at the site revealed multiple traces which contrast with the background (marked A-E on the image) that have been identified as being archaeological in origin. The clearest of these is the rectangular ditch encircling the westernmost plot of land (A), visible on both the orthophoto as well as LiDAR data, which has a distinct thermal signature. On the northside of this feature, a double line is visible which is not present on the non-thermal data sources. Other traces included a rectangular trace in the centre of the western plot (B), long lines in SW-NE direction (C), and part of a ditch encircling the eastern plot (D) which continues into a similar double line feature as near (A). Test trenches have further validated these results, and provided insights into the use of this area: the ditches were used for draining the surrounding peat landscape, as well as for the extraction of loam.

One of the main takeaways from this survey, is the fact that thermography is capable of identifying archaeological features which are not visible on both orthophotos and LiDAR data of Siegerswoude. Furthermore, the noticeable differences in visibility of thermal signatures on the thermal imagery taken at different points throughout the day at Siegerswoude serves as a prime example of the importance of understanding the influence of variables on the results of these surveys.

The site of Siegerswoude as it is located in the Netherlands, together with optical imagery and AHN3 height data.
Thermal imagery from Siegerswoude showcasing various traces (indicated A-E).
References:
Waagen, J. & van der Heiden, M. (2021). Casestudy Siegerswoude-Middenwei. Thermisch infrarood remote sensing van een laatmiddeleeuwse nederzetting. In Archeologische prospectie vanuit de lucht.: Remote sensing in de Nederlandse archeologie (landbodems). Rijksdienst voor het Cultureel Erfgoed, p. 76-78.
Waagen, J., Sánchez, J.G., van der Heiden, M., Kuiters, A., & P. Lulof (2022). In the Heat of the Night: Comparative Assessment of Drone Thermography at the Archaeological Sites of Acquarossa, Italy, and Siegerswoude, The Netherlands. Drones, 6, 165. https://doi.org/10.3390/drones6070165
Rensink, E., Theunissen, L. & H. Feiken (eds.) (2022). Vanuit de lucht zie je meer. Remote sensing in de Nederlandse Archeologie, Amersfoort (Nederlandse Archeologische Rapporten 80).

3DWorkSpace project announcement

The NWO Open Science application that the 4D Research Lab submitted with main applicant dr. Jill Hilditch of the Tracing the Potters Wheel project (TPW), has received funding!

The project is an interdisciplinary collaboration on developing and deploying a 3D viewer for education and research purposes. This project, which we called 3D WorkSpace, is a collaboration with Loes Opgenhaffen, PhD researcher in the TPW project, Hugo Huurdeman, freelance designer (Timeless Future), Leon van Wissen, scientific programmer of CREATE, and is being executed in cooperation with Paul Melis and Casper van Leeuwen from SURF and the developers of the Smithsonian Institute represented by Jamie Cope, computer engineer at the Digitization Program Office of the Smithsonian Institute. Here, we present an outline of the project that will start in March, 2022.

Open access 3D models are often placed in online platforms with limited options for interactive communication and education. Although some 3D collections are published with their associated metadata, paradata, annotations and interpretations, these currently provide no open tools for re-use or interactivity. The Voyager digital museum curation tool suite, developed by the Smithsonian Institute, allows for interactivity and enrichment of the data but does not enable reuse or open content creation in a multiuser environment. Annotating, adding information to a 3D model without modifying the model itself, is possible for the creators of the content, but not for the end-users.

3DWorkSpace will facilitate re-use of 3D models through the addition of annotations and narratives, as well as side-by-side comparison of multiple models, within an online app environment adapted from the open source Voyager platform. It will allow data enrichment by enabling multi-authoring through the built-in annotation system, as well as through linkage to datasets (e.g., thesauri and museum catalogues) available as Linked Open Data (LOD). Two heritage-based case studies, production traces on experimental ceramics from the Tracing the Potter’s Wheel and a drone-based dataset from the 4D Research Lab, will allow full exploration of diverse 3D models for the implementation and testing of the adapted Voyager environment. Learning pathways, using the Voyager annotation feature, will train users in the necessary skills for guiding analysis of the 3D data models.

3DWorkSpace utilizes existing open access resources to realise a truly open science platform: from adaptation of the Voyager tool suite and testing with web-based open access 3D datasets, to technical support for data creation and access via Linked Open Data and Figshare. Evaluation will occur in tandem with the creation of training materials for technical set-up and 3D data curation. In this way we will lower the threshold for adoption, create best practice through training and demonstration, and create a roadmap for implementation and evaluation.

Although born from the material culture field, 3DWorkSpace is an initiative aimed at any field engaging with 3D data visualisation, as well as users seeking to integrate interactivity and data re-use, and will open up new ways of communicating and debating the narratives in which 3D reconstructions function for educators, researchers, students and general users.

We are really looking forward starting with this project!

Screenshot of the Voyager app